Thursday, August 24, 2017

Sphero Challenge

"The beginning of the year started of with a great project. We started of by coding a Sphero robot. A Sphero is a ball-like robot that rolls around. How it moves is decided by the code. We used a block code and used an app called Sphero edu. This project was group project in which all the groups would compete to be the first to code the Sphero to roll into a marked area. Our group was actually the first to win and we had a lot of fun in doing so. This activity taught us about trial and error, and going around obstacles. This was a lot of fun and led us to think that this would be a great and fun filled year in science."
- Zach, Gavin, Cooper, and Ruchir

"The Sphero was very challenging because we had a very hard track with a lot of twists and turns. The distance between the starting point and the ending point was very long. There were also some difficulties in the challenge, such as binders and feet in he way. We had to use many different codes and blocks to get us in the box. It took us many tries to complete the challenge, and every time we tried we got closer. When we finally completed the challenge, we felt relief because we succeeded. This taught us about trial and error and how we would have to make changes to our code. With each new piece of code came a new challenge and it was really fun to try and get around our obstacles."
- George, Rushil, Akanksh, Mac




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